#pragma once

#ifndef PLAYER_H
#define PLAYER_H

#include "CardSet.h"
#include "Trick.h"
namespace SHGame {
	using namespace System;

	public ref class Player
	{
	public:
		String^ name;
	public:
		Player(String^ name);
		virtual String^ ToString() override {
			return name;
		}
	};
}

#endif